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Choose what to reset. Game ID and name will be preserved.
Finalize the current score and lock live controls to prevent accidental edits.
๐ Control
๐บ Display
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Set the league branding and each team's name and logo. Changes apply immediately to both the control and display views.
Choose from the starter gallery or upload your own image.
Control which elements appear on the ๐ Controller and ๐บ Display interfaces independently.
๐ก Tip: Use display toggles to hide elements from the audience while keeping them visible on your controller.
Fine-tune timer behaviour, sync performance, and game management options.
Quickly populate period length, stopped time, horn, and clock tenths for common formats.
JuiceBox presets set clock options. Officials manage Watermelon shift penalties and Pineapple penalty shots manually. Pineapple overtime applies to drawn finals.
Used when resetting the timer or creating new games.
Number of regulation periods (1 to 3).
Pineapple finals use 2 minutes of sudden-death overtime, then a 3-player shootout. Watermelon and Strawberry rules specify no overtime duration. Enter the confirmed duration before overtime.
Turn off if you only want buzzers at 0:00.
Displays sub-second precision on the game clock during the final 60 seconds of a period.
Automatically shows a full-screen goal celebration banner for 4 seconds when a team scores.
When enabled and in the last minutes of the 3rd period, a "Stopped Time" banner appears on both the control and display views.
How many minutes before 0:00 stopped time activates in the 3rd period.
Stopped time won't activate if one team leads by this many goals or more. Default: 3.
Choose exactly what to reset below โ nothing is cleared until you confirm. This cannot be undone.
No logos in gallery yet. Upload one to get started!
No leagues configured
Use a calendar feed or the JuiceBox games page.
Select a game to pre-fill team names. You can edit them before the game starts.
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Thanks for the report. View it on GitHub โ